
Ashlee Williams
Engaging but not enjoyable (for me). I was hoping this game would involve more strategy when it came to creating combos, but the mechanics don't support that. Instead you're at the mercy of the random card generation for each stack, and even your best-laid plans are quickly ruined by the appearance of an evil ingredient card, which happens roughly every 2-3 draws from a stack. The frequency of that combined with the limited strategic capabilities rapidly sucked the fun out of this game for me.
2 people found this review helpful

Z. B. Oakley
Honestly a pretty good game. It's a simple but fun and challenging concept. Two things are keeping it from 5 stars, and it's not adds. Simplest issue is the daily game feature being bugged. No idea what's wrong with it, but might be fine to remove it. The big issue is the challenges to unlock customers. It's a lot of rng, not only in the cards you need, but what the goal will be to begin with. Some literally aren't doable without insane amounts of luck or hours of playtime, which sucks.
1 person found this review helpful

Christoph Fischer
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This game started out a lot of fun. However, because black cards are a quarter of your deck, it quickly turns into "dealing with black cards" which prevents you from actually getting to the fun part of the game. Even if you were to use all your black cards in twins (which is very unlikely) you still have to ruin 6 of your 13 potions. In each game you get no more than 3 potions above 15 points. The rest of the potions generally ranges between 1 and 9 points. This makes the game very frustrating
29 people found this review helpful