
Star Cheeto
Feels very barebones and can't foresee in the design if it gets any more complex of a game. The "chase" is getting better versions of the monster girls. Its mostly visual fluff and an unlocking of their abilities which might have made them interesting if it was part of their core kit with the better versions having enhanced or unique versions of the base monsters abilities. Its a lot of barely researched, barely implemented systems that could have had some fun here but was just left unfinished.

Christian S
Considering the repetitive nature of the game, the dungeons are just too long. You don't know what the "partners" do until you level them, the ad stuff doesn't usually work, and there isn't any real sense of progress as nothing ever changes. Oh, and the load times which will just appear as screen freezes... don't touch anything, or it will faithfully remember all touches and execute them afterwards. The "cards" get boring after a few turns, since there's only 4 of them, although they show up with different strengths. Don't expect any deck-buildinhg-style cards.
63 people found this review helpful

Ignacio Saavedra
excessive adds, graphical error in some girls' pictures, no way to carry on the prigress in ither devices and quite repetitive. Besides that is a pretty good game to pass time. I played a few years back and thought the new update could improve something, but all the bad things persist, and there's no new features ir refreshon of the game.
1 person found this review helpful