
Nate Balabag
very promising, though lacking some actual juice in terms of dungeon crawling. matches are very linear, nothing else to do other than aim and fire, though this is a new game so I'll give it a considerable rating. you could add more rooms that leads to other directions, secrets entrances, treasure chest for bonuses inside the rooms etc to make matches worthwhile inside of being a long corridor that becomes repetitiv. also please add control settings, even just adjustable sensitivity would be nice
5 people found this review helpful
Thank you for your comment! We're constantly working on improving the game, and a lot of new content is coming soon — can we count on your 5 stars? 🌟

Mateo Bojorquez
the idea is cool, but the game is dog water, gameplay sucks, magic sucks, for some reason keeps saying there's something wrong with the wifi, wouldn't let me learn new spells even though I got everything, just pretty bad overall.
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svhdhSEhuselh
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I am not a fan of giving 5 stars but this is ok, is this game related to THE Margonem, the browser MMO? I think your game can get 5 star ratings but you would need to fix the optimisation, when I move my camera I lose frames, or at least it feels choppy, also customising UI would be a good feature to for example increasing the minimap size, etc.
3 people found this review helpful
Hey there! Some of the enemies and lore are indeed connected through the company behind both projects — but we're a separate team working on our own unique game. That said, we high-five the browser-based Margonem team every day! Can we count on your 5-star rating? 😊