
Chloe Smith
The game itself is okay, but it hamstrings itself by restricting progress behind gold and then limiting quests per day to five, so this is NOT a game you can play seriously - it's for casual players and PAY TO WIN people ONLY. The boss fights are at first "interesting", but soon the vast majority of them rely on cheesy immunities that you, again, need gold, to level up to reach. Some of them you can grind out to overpower, but many you can't because the fights are just that cheap.
2 people found this review helpful

Feral Inc
Good gameplay, story is pretty boring, few players online, dungeons do have different needed approaches, touch controls are 50/50. Sometimes you'll end up autoattacking doorways in dungeons while moving through. A lot of unnecessary crafting bloat. You'll often be upgrading buildings before you even know what the benefits are and still not know the benefits afterwards. It's an alright game, but there are better free multiplayer options out there.
7 people found this review helpful

A Google user
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Pretty good RPG.. some poor translation in the text but a great looking game. Love the rogue-like aspect, but.. monsters are too damn easy, loot is prolific, and crafting is difficult due to high resource requirements. It feels very repetative, you're stuck defeating the same monsters over and over again grinding levels in the same place (the mine) until at least level 7. Basically, it has balance issues. Worth getting, as I'm sure that these problems will be resolved.
91 people found this review helpful