
Prah_Da_G
An unexpected (but very welcome) sequel to Knights of Pen and Paper 2. It's much easier to get more party members and professions, and additional classes are no longer hidden behind a paywall which is great. The issue is with leveling up skills and getting equipment. Skills can only be leveled up by books that rarely drop from enemies, by luck as a level up reward, or by buying stuff. You'll have level 12 characters with at most level 4 skills. No prob early on, but you feel the effects fast.
38 people found this review helpful

Ofek Shoham
The monetization is so damn greedy here. I played for half an hour, and saw the diamonds were only used for level up. So I was like, okay, that's fair. I'll give you 20 ILS. But holy hell was I mistaken. Every aspect of progress in the game is tied to these diamonds, and the rate at which th demand grows is ridiculously fast, while each quest only gives one. It makes it unplayable even with a small in game purchase. Gotta either be a whale or be stuck. Very disappointing.
53 people found this review helpful

Payton Pennington
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It was fun for a while, but then at one point in the cemetery any balance in the game was lost. The levels of the quests became meaningless. It gets very "grind to level up" in a couple of places, and then suddenly the game threw a bunch of items at me that made the final fight a one-and-done deal. Now the game is over after a relatively short time of playing, there's no "new game +", and I can't even reset my save to start over.
48 people found this review helpful